$12256 / $11500
Has anyone preserved the source code of the first four OSARE / "rpgdemo" releases (before v005)?
Specifically, those files:
rpgdemo_src_v001.zip
rpgdemo_src_v002.zip
*_src_v003.zip
osare_src_v004.zip
Could you share it please?
Why would you want that? Flare is much better...
It would be great to find these for historical / archival purposes.
I still have the machine I used for development on those original versions, but couldn't find backups of those files. Don't remember what I was using for source control before Google Code projects.
I did find this in my email archive, Peter Froehlich sent me a makefile along with a copy of Flare's source at the time. This looks like a copy of the v0.01 source!! (before SDL_Mixer support was added, according to Flare's blog).
I placed a copy here: https://clintbellanger.net/archive/flare_v0.01_src.zip
It is only the source and not the assets or compiled version, but we could possibly make it work by copying assets from later versions.
If any of you are obsessive file hoarders and still have the early versions of Flare / OSARE / RPGEngine please do let us know. Thanks!
I've extracted v0.05 (revision 9) from a SVN dump at https://storage.googleapis.com/google-code-archive-source/v2/code.google.com/flare-engine/repo.svndump.gz
In README.txt it says "version 0.04", but it's definitely 0.05, given the maps are in the dec format.
flare_v0.05_src+resources+tiled+art.zip (46MB)
UPD: I was able to make v0.01 work with resources converted from v0.05: flare_v0.01_resources_converted_from_v0.05.zip (1.5MB). Unfortunately, it's not the same map used throughout versions 0.01 to 0.03, according to:
youtu.be/@pfunked/FLARE v0.01
youtu.be/@pfunked/FLARE v0.02
youtu.be/@pfunked/FLARE v0.03
Try rendering with the light turned to white instead of amber to get a similar pale grey look.
https://github.com/flareteam/flare-game/discussions/930
Also thank you two for helping.