$12256 / $11500
I wanted to do a thing in my multidirectional shooter when a player presses the dash button while moving towards the outer boundaries of the screen, causing him/her to go out of the camera while moving in the outer screen bounds for a few secs, dodging everything in the camera and being able to shoot it from there before coming back.
How do I do it? I call it a Tune Slide, cued by the slide guitar noise, as the game is sketchy enough in a dream dimension.
I remade the gimmick concept. The gimmick is now set to drag the player into the special effects layer via portal(Looney-Tunes-style) with it the player temporarily hidden from all fire all over the screen until he is spat back out of the portal. I want to calc the Image API arrangements needed for the special effects.
Realized I made 2 tall orders of whine. The first case seems the most legit answered greatly by Ginge in Discord, while the latter version of the gimmick requires a warp between many layers using the Image and Drawing API. Solved the first one via his hint on region boxes, which is now manageable.