I would like your input on this song.
I would like your input on this song.
I haven't been very active on OpenGameArt within the last year, primarily due to starting college, and an alternative hobby I have in 3D printing primarily been the center of my focus. However, I have been watching this site with the occasional upload or comment here and there. As much as I would like to get back into it, game development takes a lot of time; more time than I am willing to spend on smaller projects. I have however, had time to to create a few songs.
Depending on how long you have been on the site, you may remember a time where I attempted to compose rock music. I actually have returned to that interest and seen some definite improvement (which is ironic, considering I haven't been doing this consistently for nearly a year). Before I post it, I would like to hear your thoughts and potential critique on this song. It doesn't matter whether you are into composing music or not, just let me know your thoughts. :)
As a side note, it sounds so much better through my $20 headphones than it does through my $400 monitor's speakers. I recommend you listen to it through headphones, or with any speakers that have a moderate amount of bass.
EDIT: There are alternate variations included as well.
Hi Umplix. I did notice your contribution quotas were dropping xD I'm joking of course.
I would have replied hours ago but I'm so easily distracted.
Ok, Input. I will be blunt and honest as that's how I like peoples opinions, feedback and critic of my own.
I've listened several times to be sure on DT770 Pro's and DT1990 Pro's to get an even listening as using cheap headphones tend to exaggerate frequencies e.g. Bass.
Firstly, love the intro! That gritty bass guitar sound and variation keeps it interesting and the same said about the drums.
Secondly, the trumpet/lead instrument at 37secs sounds off and kind of ruins the theme, however, the second half with the same instrument works but then I think because it's at a lower octave and chorded.
I true hope this helps, even if a little, and I look forwards to hearing the progress.
Hey there, Tsorthan Grove. Thanks for your comment.
Yes, that interjection that you mentioned seemed a bit off for me as well, though I was trying to avoid the main motiff from becoming repetitive while also setting up for the second half. I will revisit this portion!
I do also have another, longer, climaxish variation of the song if you are interested in giving your input with that is well. There is a lot more going on in this one, and you should notice with your headphones that I did some experimenting with surround mixing.
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No mind to think;
No will to break;
No voice to cry suffering.
Sure, add it in. I'm no pro but I will always be honest and I'm sure more people out there want to share their thoughts on this W.I.P given time.
It was included in my reply, but I've added it to the main post as well.
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No mind to think;
No will to break;
No voice to cry suffering.
I listened to this not long after you posted it, but I got side tracked.
Heart of the Storm sounds much more balanced, melodically and flows better. Love the change in BPM near the end, really gives it drive and a sense of urgency. Makes me think of "Beat em Up" game and time is running out to complete the level.
Over'all a damn good job on both thus far.
Thanks for the feedback!
Heart of the Storm is definitely my favorite fo the two. I think partially because it builds off of Edge of the Storm in using the same motiff and sounds a bit more... dramatic, or climatic, especially near the end.
Now since then, I actually made two other songs that would be in the same game/album, one of which is more of a world BGM while the other is a theme/overature. The latter uses portions from the three other songs, and is a bit more dynamic and has a bit more variety. Not to make you listen to another song, but if you're still interested in giving your feedback...
Here they are...