Advice needed for rendering 3D blender meshes into a sprite sheet?

Advice needed for rendering 3D blender meshes into a sprite sheet?

I know this is probably a very frequent task for some, but keep in mind I have very little experience with modeling & art and mainly stick to the programming.

There are a couple 3D models on this website I would like to render for my isometric game. I know there is a script lingering around here (for blender?) I wonder if anyone can give me some tips etc.

Thanks.