Last Escape 2: Xeon in Kentroidvania

Last Escape 2: Xeon in Kentroidvania

bart's picture

So I'm having fun with this HTML5 canvas game library called Quintus, and I thought I'd try and throw together a sequel to OGA's Reddit Game Jam entry from several years ago called Last Escape.  Quintus has turned out to be delightfully easy to both use and modify, so I've made some modifications of my own, including support for sloped tiles and reasonably complete Tiled map loading support.

Note that this is mostly just a tech demo of my changes to Quintus at the moment; Xeon doesn't do much apart from run and jump just yet, but the plan is to hopefully turn it into a Metroidvania type game, and maybe even get other people to contribute levels, since I've got Tiled integration working pretty well.

For now, if you're running Firefox, you can check out the tech demo, here:  (edit: This has now been tested successfully in IE 10 and Chrome.)

http://static.opengameart.org/jsplatformer/game.html

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