So I am working on making a game very similar to the original Wolfenstein game. I have much of the game done including the main engine and the start of levels. I got a few textures off the internet that are functioning as enemies and walls/floor textures however they look very odd.
I need an artist who may or may not be familair with the game, it doesnt matter but can make 128x128 pixel images for walls and floors and doors long with enemies. sceneric objects (flags, banners, barrels, pillars, and random stuff for visual purposes), and utilities (medkits, guns, etc).
If you are interested, you will be credited in the game for doing the textures and I will be very greatful. If you would like to know more or are interested or have any questions, just let me know!
If you need inspiration, here is what I am aiming for in the game. Note: I am having diffuclty showing the picture so I have attached it below. You can download it and see if you are interested. Sorry about the inconviencence.
Hello, its better if you show an actual screenshot of your game, no matter how it looks, people are very wary of working for something of unknown status.
Here are some images from the actual game as it is today. I kid you not that I am actually this bad at art.
Image 1
Image 2
The monsters right now are obviously just stick people and the walls and floors are "bricks." They work for testing purposes but I would love for them to be better.
Why don't you use better textures? There are a lot online here on this site.
I drew them up in Paint.net real fast because at the time I didn't care what they textures looked like. I will look through the site though and see what I can find. Nonetheless, finding an artist would be amazing for more specific things that would be harder to find.
Also, finding a set of textures that all go well together are difficult when sorting through them one by one.
Making textures for such kind a project is not hard, look at your reference picture above, the only texture is a brick wall, the floor and ceiling is plain grey.
If you are really that untalented you could make at least a concept, even if you just collect pictures, like in your original post, but an artist would need more pictures than just one.
Actually, i have textures you could use,
http://opengameart.org/users/danimal?page=1
Also, there is a technic that allows you to turn any 3d model into pixels look, you could turn any 3d models into what you need like that, i remember the process is described somewhere in blendswap
You make weird choices in texturing, you want a cartoon like game?
Maybe say what you need, I may donate some, I cannot watch your poverty. ;)
Yes, you can render any 3D model to an image, so you could render the image from front, side and back, so you can switch between these images in your game.