Lars's MIT-licensed PDL template

Lars's MIT-licensed PDL template

Hey guys,

As one of the organizers I'm obviously not eligible for any awards, but I thought I'd make something anyway. Here's a quick little PDL template I threw together in HaxeFlixel -- if you've ever thought about using Haxe or HaxeFlixel, this might be a great place to jump in. I've included links to basic "getting started" stuff with HaxeFlixel.

https://github.com/larsiusprime/gamejams

It's a very bare-bones Binding-of-Isaac clone, but sets up the basics for a data-driven, real-time, twin-sticky PDL. The template compiles and runs for Flash, Neko, and CPP (Mac/Windows/Linux) targets, but I've only tested Flash, Neko, and Windows.

And here's a pic: