Made this insect-man demon, for projects like OSARE where number of polys for the model doesn't matter since they are exported to pgn.
Comments
I wonder how you imagine this guy's attack?
Awesome work as usual Sunburn!
Those 3 models look awesome.
what do you do them with?
@Pompei2: Well pfunked mentioned something about antlion having a "spit" for range attack. For this one, i would guess the same spit attack for range and i made hands, instead of claws, so he could possibly be armed with weapons and shield.
@WeaponGuy: Ty :)
@remaxim: Thanks, i make/sculpt the parts with sculptris and assemble them in blender.
http://www.sculptris.com/
It's a free modeling software for windows, the limited tools it has, actually makes it easy to use.
Sunburn,
I'm still working on a lowpoly rigged version of it. I am slow, I only work on it some times. But now I am kind of stuck with the arms, in the current pose the edges of his shoulder and ellbow are completely destroyed during rigging and posing.
Is it possible that you make his arms (and hands, but less important) in the default T-position?