suggestion to 3d artists and musicians

suggestion to 3d artists and musicians

rogerdv's picture

I have a few suggestions for 3d artists and musician to help making the assest a bit more useful and eaier to organize.

Modellers, please, try to make 3d modeles more engine compatible. I know it is easier to work splitting the mesh in several objects, each one having its own materials, but most people here is working with open source engines and their exporters are not good handling meshes composed of several objects. At least Ogre3D exporter makes a mess (a single mesh for each object), Urho3D exporter has an option to merge them, but when you have more than 2-3 objects, it is a secure recipe for disaster. Collada exporter doesnt handles them too well neither. So, please, keep the object/material count as low as possible

Also, I noticed yesterday that after downloading some audio tracks, I didnt knew who was the autor,. unless I check the license file I was keeping. Would be nice if you include in the file header some basic infor like author's name.