My Polycount Challenges Object Files (UDK&blend)

My Polycount Challenges Object Files (UDK&blend)

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This is a collection of all objects made in Blender for participation in the Polycount Noob Challenges for the last three months.

PS: The preview shots are rendered in UDK.

PPS: The objects are all UV Unwrapped and yet textured in-engine with master textures(That means there are no individual textures for each object) which means if you want to get the models textured, you can get all the used textures on cgtextures.com.

REVISION: All included .upk file links were removed for including compressed textures gained from cgtextures.com which is not allowed as per the art submission rules.

Here are the maps, in case you want examples of use:

https://www.dropbox.com/s/bdqzrm9fw8t5ehc/polycountNOV2013_map_01.udk
https://www.dropbox.com/s/9zsxmf9idh5by7b/polycountDEC2013_map_01.udk
https://www.dropbox.com/s/92um083tfn4gctd/polycountJAN2014_map_01.udk

And these are the timelapses of the modeling and gameplay tests:

http://www.youtube.com/watch?v=FVn2jnhrnPg

http://www.youtube.com/watch?v=HWn6yAaW05g

http://youtu.be/4JtmRBezifU

File(s): 
polycountnoobNOV2013_02.blend polycountnoobNOV2013_02.blend 2.2 Mb [238 download(s)]
polycountnoobDEC2013.blend polycountnoobDEC2013.blend 3.4 Mb [221 download(s)]
polycountnoobchallengeJAN2014.blend polycountnoobchallengeJAN2014.blend 2.1 Mb [225 download(s)]