Flare 1.0 Documentation.

Flare 1.0 Documentation.

Paul Wortmann's picture

Firstly congratulations on the release of Flare 1.0!
I appreciate all the years of hard work and effort by the Flare development team and contributors.
I have yet to complete the V1.0 Empyrean Campaign, but I am enjoying it so far.

Now that Flare has hit the 1.0 milestone, is there any documentation on the Flare map file format?
I have browsed the flare engine wiki, and there is information on how to use tiled to make maps, but no clear information on the map file format that I could find. I wish to make a map from scratch by hand in a text editor.
Can I use multiple texture atlases (image files) in the same tilesetdefs file?
Is there a way to tag tiles in the tilesetdefs with their purposes? Like "floor", wall, "object" etc...Is there a way for a mod to call an external application on map transitions with command line arguments?Is there a way for a mod to write data to an external file on map transitions?

My apologies on the many questions, but any assistance would be appreciated.