Question on Perspective from a Curious Programmer

Question on Perspective from a Curious Programmer

 

Hi folks, I'm in the early stages of developing a retro style 2d game for fun (so I may have some work to throw your way in the future!) ;). As a programmer, I know next to nothing about graphics/projections and stuff like that and I have a question about the graphics in this game:

Sensible Soccer

My question is whether or not this is mixing 2 different perspectives in one image. Since you can see into the goal mouth it is not perfectly top-down, the camera is tilted slightly. But if the camera is tilted slightly then the lines on the pitch shouldn't be parallel, right? But the pitch is a perfect, undestorted rectangle.

I know old games probably just did this to simplify things, but I'd be interested to know if I'm understanding it correctly.

Thanks!