How to finish Goblin Mission and where did you get GFX+Sound effects all from?

How to finish Goblin Mission and where did you get GFX+Sound effects all from?

Anonymous

Hi there,

first of all many thanks for this great game! I tried the AOS4 port as well as the Windows version. It is highly addictive (cost me almost half of last night)!

What I'm wondering about is whether the current build (0.15) is already a real playable game or still more or less an engine? Since I started the mission to destroy the Goblin camp at the river but this is impossible! As soon as you leave a map sector and reenter it all the enemies which have already been killed are there again living and enjoing complete health! So can this mission be accomplished at all? Can any mission in the current build be accomplished at all? If so how?

 

My second part refers to the great artwork and sound effects. Where did you get all these from? Done by yourself and contributed by others? Or are there sources where sound effects can be freely obtained from?

And one request: Is there a possibility to provide some documentation on possible settings in settings.txt as well as on game and gameplay (for example how to finish a mission when all enemies are reoccuring or explanation why are enemies always reoccuring when reentering sectors)?

Many thanks in advance! Keep on the great work!