Terrain help for SHMUP

Terrain help for SHMUP

MNDV.ecb's picture

Hello all and hope you are well.

Working on a SHMUP, have working code, Unity setup and enemies, etc. The only thing really holding me back is the terrain, which consists of a series of grids which activate and deactivate as the player rig passes them. Having a hard time getting them to look good / convincing and i need help.

I'm willing to pay for some guidance / assistance. If you are good at terrain and can create a long track of it that looks convincing then please contact me here. The terrain would probably be something like 8x96. I can cut it up for repeating sections, etc.

Pointers to resources and guides would be much appreciation!

Thanks.

Image is of the programming art I'm starting with to make things simpler! EDIT: ADDED SCREENSHOT FROM CURRENT TESTBUILD.

Levels required for this game are:

Coastal approach
Desert
Cityscape
Farmland
Riverbed
Mountain Pass

Attachments: 
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shmup.png shmup.png 993.9 Kb [1 download(s)]
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pa.png pa.png 64.9 Kb [0 download(s)]