$12256 / $11500
Hello,
please excuse this rookie question, but I have been trying for almost a week to solve this and could not find anything on the web:
A lot of assets here use the blend-format with an additional png-file.
What is the best way to convert this into e.g. an OBJ for use with javascript (three.js)?
I installed blender and tried to export it, but then the texture is always missing.
There must be an easy way to this!?
Thank you for your help!
I hope this helps you:
https://blender.stackexchange.com/questions/5110/how-to-import-a-mtl-file
https://blender.stackexchange.com/questions/47915/when-i-save-something-...
"There is no chance, no destiny, no fate, that can circumvent or hinder or control the firm resolve of a determined soul." - Ella Wheeler Wilcox
Thank you for your quick response!
I had read these articles, but they do not really help me. The more I read about "Wrapping", "Baking" etc, the more confused I become. All the articles seem to suggest that I have to become a blender expert to do this ;-).
Please, let me clarify with an example:
i would like include the following models in javascript (with three.js):
https://opengameart.org/content/health-and-mana-potion
I would "simply" like to convert the models to gltf2.0 or FBX.
Is there no easy way to do this? Somebody must have done this before?
P.S: If I use the EXPORT funtionality in blender then the textures are missing (I understand that this is "normal")