I made a spritesheet to have all the characters and animations from Antifarea and Charles Gabriel in one sheet.
18x20 pixel per frame were used, so all animations would fit in.
The original walk-cycle was 16x18.
Sheets used:
http://opengameart.org/content/twelve-16x18-rpg-sprites-plus-base
http://opengameart.org/content/twelve-more-16x18-rpg-character-sprites
http://opengameart.org/content/twelve-16x18-rpg-character-sprites-includ...
http://opengameart.org/content/twelve-more-characters-3-free-characters-...
http://opengameart.org/content/16x18-magic-cast-animations-sheet-1-template
http://opengameart.org/content/16x18-magic-cast-animations-sheet-2
http://opengameart.org/content/16x18-attack-stances
Hope I didn't miss one :-)
Comments
Antifarea is Charles Gabriel. :)
Also, thanks for taking the time to do this. I think it'll make it a lot easier for programmers to use.
One thing you might consider doing is arranging the blank templates in the same way and putting those out as separate files so that people can work with them in this format.
Good to know :-).
I added the templates at the top (and corrected a mistake in the girl sprite ...)
I appreciate what you did here. Thank you for sharing!
I am using these in a prototype. If it pans out to be anything fun I will post a link.
awesome
actually saves on project objects
Thanks for posting this magnificent abolutely cool thing.
Peace