Feedback

Hello all,

 

discovered Flare by accident and have played 0.12 and now 0.13. It's a good game which I think is heading in the right direction. I am really impressed by what I have seen so far. As Clint is asking for feedback my comments are...

 

Bugs ?

- in 0.12 I noticed that antlion spitters were attacking the wall repeatedley when I run away round a corner. I know this is a result of the AI, maybe there needs to be some sort of check so that a mob realises it's attacking the wall and not a player.

- 0.13 every teleport scroll I have used has ported me outside of the map into the black, and it's always the same location

 

Suggestions ?

- A screenshot button ? I don't know if people are using FRAPS or similar to take screenshots, but it would be cool just to build in a screenshot function somewhere and then save the images to the save folder

 

- a visible coordinate system - always useful for navigating and bug reporting i.e. bugged tile at x,y or whatever

 

- mob size ranges - can we have some giant versions of mobs ? kind of like the opposite to the antlion hatchlings

 

- harvesting - a feature allowing you to harvest corpses e.g harvest a skele for it's shield / sword etc, this could have varying success rates with a text based outcome on failures e.g. The skeletons sword is cursed, you cannot remove it from the corpse

 

- disease - mobs like zombies can transer disease to your character, on a time delay with varying stat penalties and again text based outcomes

 

- item requirements - can minimum item requirements be reduced ? but severe penalties put in place e.g. speed penalties if the armour is too heavy, or accuracy penalties if you don't have a high enough physical ability

 

I realise this is very early stage alpha and some of these things might be on the cards long term, but I thought I would throw them out there just in case.

 

I don't have any programming ability so unforunately I won't be able to implement any of these myself.

 

Thanks for making the game !