From NetSlash, yet another unfinished game of mine... It was supposed to be a top-down multiplayer swordfighting game, but I got a bit stuck on the "multiplayer" part.
I actually managed to make some good pixel art for it, though. The tiles I made are in another submission. I'm not publishing the character animation, because it's kinda crappy. (I'm really bad at drawing people, even at 16px)
These are the UI elements I made. I quite like how these turned out. There's an overlay that flashes when the player gets hit, tiles for a Zelda-style health bar, and level/experience bars. (Yes, the 3-level thing was going to be a blatant ripoff of Cave Story.)