Octaminator

Octaminator

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Based on the concept by raymoohawk: http://raymoohawk.deviantart.com/art/octaminator-528415081

This character is not at all optimised for real-time rendering, it is intended to be pre-rendered into sprites. The game-engine-ready version is also available here on opengameart.

Model + rig. Auto-IK is enabled, you can just grab bones and move them to animate the tentacles and arms. Materials are set up for cycles. The model is in many pieces, some of which have curve modifiers and stuff holding them together. You should probably tweak the lighting and materials as needed for your project.

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Octaminator.blend Octaminator.blend 2.2 Mb [248 download(s)]