(OSARE) Audio problem

(OSARE) Audio problem

Anonymous

Not very sure whether this is the right place to report this issue or not (I can not find bug report in google code project or similar place to give feedback.)

After compiling the source according to the README (`g++ -I /usr/include/SDL *.cpp -o rpgdemo -lSDL -lSDL_image -lSDL_mixer` by removing SDLMain.* to other folder) and placing rpgdemo to resource folder. The execution of binary file throws 

Unable to OpenAudio: No available audio device

message.

Looks like it can not use the audio device. 

 

Is there any chance I can disable this or how to fix it to get rpgdemo work?

 

Thanks for help.