Pie in the sky project ideas (things we'd love to do if we had infinite time or money) -- add your own!

Pie in the sky project ideas (things we'd love to do if we had infinite time or money) -- add your own!

bart's picture

I have this tendency to come up with random project ideas that I absolutely don't have time for, so I thought I might start a thread for putting those ideas out there and seeing which ones stick, and maybe that'll give me some direction as to what I ought to push for in the future, once OGA2 is done.  Here are some of the things that I'd like to try:

  • Picking up the 32x32 community JRPG tile set project again.  It fell flat the first time, but we were a lot smaller then, and we didn't have the kind of collaboration tools that we're planning for OGA2
  • Creating a pack of high quality textures, completely with relief mapping, AO-mapping, specular mapping, etc, for use in high end game engines.
  • Assemble a large set of quality orchestral instrument samples (those of you who understand recording no doubt know how big of an effort this would be)
  • Create a 2d plaformer where you play as Kalenz, from Wesnoth (or any new game based on the Wesnoth world)
  • Finish my JRPG project (this is what I'm most likely to tackle next)

If any of these things strike people as interesting, please let me know.  If this jogs loose any ideas, or if you have any cool pie-in-the-sky projects of your own that you want to talk about, post them here. :)