$12256 / $11500
Red Green Blue Black White Alpha transparency and Specular Personnalization per Material Index in realtime in the Blender Game Engine (with a personnalizable opengl shader and the bgl Blender module.)
(Complement of RGBBWATS which worked only with my modified version of Blender)
Thank you for comments, suggestions, questions... ("too much pink">you can modify that in the world tab in the .blend! :) )