RGBBWAS.blend

RGBBWAS.blend

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Red Green Blue Black White Alpha transparency and Specular Personnalization per Material Index in realtime in the Blender Game Engine (with a personnalizable opengl shader and the bgl Blender module.)

(Complement of RGBBWATS which worked only with my modified version of Blender)

Thank you for comments, suggestions, questions... ("too much pink">you can modify that in the world tab in the .blend! :) )

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Made by youle with the help of Matpi and moaaa (Blender Clan)
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RGBBWAS.blend RGBBWAS.blend 8.3 Mb [57 download(s)]