Weekly Challenge: Modern City (due Sept. 6th)
Weekly Challenge: Modern City (due Sept. 6th)
This week's Weekly Challenge is "Modern City".
Buildings, roads, signs, street lamps, taxis, subway, rail. Ambient city noise. Plenty of art fits the theme.
- Tag entries: Weekly Challenge, Modern City
Some Last minute entry, when its too late, oh well doesnt matter ;)
A modern city should have a good amount of green (at least this is my understanding), so I decided to make this little-piece-of-park-quickie. It's super-basic in every aspect, as the screenshot tells quite clear :p
http://opengameart.org/content/park-center-area
Here's a bunch of metal things, including storm sewer grates, storm sewer covers, pipes, etc.
http://opengameart.org/content/45-high-res-metal-and-rust-texture-photos
Here's a set of ground textures, including roads, bricks, tiles, and concrete.
http://opengameart.org/content/45-high-res-ground-texture-photos
Here's a set of street signs:
http://opengameart.org/content/8-high-res-street-sign-texture-photos
Here are some miscellaneous city/town details to make your scenes a bit more realistic.
http://opengameart.org/content/18-high-res-miscellaneous-texture-and-det...