$12256 / $11500
Topic / Topic starter | Replies | Last post | |
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I get no damage by steve the pirate » 11 August 2018 - 4:02pm |
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by steve the pirate 30 August 2018 - 5:11pm |
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Desert Tileset by Amstrad » 11 October 2012 - 3:11am |
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by Amstrad 15 October 2012 - 8:59pm |
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Download Source Code by JoeCabot116 » 19 October 2012 - 8:28am |
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by pennomi 20 October 2012 - 8:32pm |
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Any interest in full game saves? (i.e., to restore the exact previous game state) by dansan » 26 September 2018 - 8:21am |
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by Ateo88 27 September 2018 - 6:59am |
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Fullscreen Mode (OS X) by PatrickMarcel » 27 December 2012 - 4:33pm |
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by dorkster 29 December 2012 - 1:54am |
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Update on my FLARE JRPG Project by Ateo88 » 26 May 2018 - 7:04am |
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by ǝıuusןısn 18 July 2019 - 2:40am |
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How to make a terrain brush in Tiled by m7600 » 2 October 2019 - 11:27pm |
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by m7600 3 October 2019 - 4:47pm |
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Is FLARE v019 ready for a translation? by lonsine » 29 May 2013 - 8:07am |
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by lonsine 31 May 2013 - 8:00am |
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Anyone making new Flare + Tiled area art tilesets? by WithinAmnesia » 17 July 2021 - 10:53pm |
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by Danimal 18 July 2021 - 7:06pm |
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want to add river road to flare by TheArmGamer » 15 December 2013 - 8:06am |
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by dorkster 16 December 2013 - 4:23am |
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Not rewarding by crimsonmane » 3 February 2014 - 2:04am |
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by ringmasterdan1 1 March 2014 - 1:27pm |
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How to add more remote branches to flare-game. by shirish » 20 September 2013 - 1:17pm |
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by Stefan Beller 21 September 2013 - 3:56am |
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gNewSense: compiles, but does not run. by Jastiv » 16 March 2011 - 9:43pm |
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by Anonymous (not verified) 8 July 2011 - 11:44pm |
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Flare on the Odroid. by Paul Wortmann » 6 February 2014 - 10:34am |
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by Julius 9 February 2014 - 5:22am |
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wiki fix for power definitions by protective1 » 29 August 2014 - 2:08pm |
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by Clint Bellanger 29 August 2014 - 3:37pm |
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svn r358 and teleport bug by mjminfo » 25 April 2011 - 10:14am |
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by mjminfo 8 July 2011 - 11:44pm |
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Flare Artwork by davis123 » 24 June 2012 - 6:25pm |
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by Anonymous (not verified) 30 June 2012 - 11:35pm |
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Kickstarter? by Anonymous (not verified) » 10 February 2012 - 5:29am |
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by hc 11 February 2012 - 11:18am |
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Event Currency by makrohn » 12 July 2012 - 6:58pm |
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by makrohn 13 July 2012 - 7:20am |
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How do you handle graphics' parsing? by kintantee » 18 April 2012 - 5:55am |
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by kintantee 20 April 2012 - 6:01am |
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How did you make the cliffs? by carlwryker » 30 July 2016 - 3:20am |
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by Clint Bellanger 30 July 2016 - 10:06pm |
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[SOLVED] Can I beat this game? by manolo » 30 April 2015 - 7:57am |
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by manolo 11 May 2015 - 4:44am |
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Flare Source Code Evolution Visualization by prettycolors » 4 October 2015 - 1:05pm |
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by Timelot 8 October 2015 - 2:36am |
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flarerpg.org down by rubberduck » 12 August 2019 - 1:46pm |
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by rubberduck 13 August 2019 - 1:51pm |
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Extending the alchemy system and improving the inventory by rubberduck » 27 August 2019 - 3:53pm |
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by Ateo88 30 August 2019 - 11:17pm |