FLARE [ARCHIVED]
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*** FLARE FORUM HAS MOVED *** by MedicineStorm » 2 May 2023 - 11:48am |
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by MedicineStorm 2 May 2023 - 11:57am |
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How would I build an executable for raspbian debian jessie OS? by Jwitte » 13 December 2016 - 12:55am |
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by Jwitte 13 December 2016 - 12:55am |
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Skyrim's Modular Level Design by u » 27 April 2013 - 9:13am |
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by u 27 April 2013 - 9:15am |
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"doorway" tag against user levels? by scsijon » 8 March 2017 - 2:33am |
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by scsijon 8 March 2017 - 2:44am |
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(OSARE) Audio problem by Anonymous (not verified) » 28 July 2010 - 4:09am |
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by Clint Bellanger 8 July 2011 - 11:44pm |
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1.12 NPCs able to join player's party. How do we test this? Is there a demo? by WithinAmnesia » 11 August 2021 - 12:18am |
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by WithinAmnesia 16 August 2021 - 2:03am |
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3d models by m7600 » 14 October 2019 - 7:32pm |
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by m7600 15 October 2019 - 10:57am |
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5 stat points per level by HunnyBunny95 » 18 November 2013 - 4:32pm |
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by HunnyBunny95 2 October 2021 - 2:38am |
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8 bit funding ? by Anonymous (not verified) » 4 March 2011 - 5:12am |
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by Clint Bellanger 8 July 2011 - 11:44pm |
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<SOLVED> how to compile flare-game ? by shirish » 5 April 2013 - 11:24pm |
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by shirish 6 April 2013 - 9:00am |
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A few ideas for flare... by TakeAShower » 15 March 2019 - 12:29pm |
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by TakeAShower 15 March 2019 - 12:29pm |
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a little lost(spoilers) by Garyspace » 21 October 2015 - 12:08am |
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by Garyspace 26 October 2015 - 2:03am |
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A model you could use in Flare by Danimal » 27 September 2015 - 10:54am |
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by rubberduck 27 September 2015 - 12:25pm |
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A project I am working on using FLARE by Ateo88 » 1 July 2016 - 3:03am |
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by Ateo88 11 December 2022 - 11:42pm |
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A silly question by Pur » 19 June 2013 - 9:09pm |
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by Pur 19 June 2013 - 9:47pm |
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A very different kind of map by justthisonce » 13 August 2016 - 7:07am |
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by justthisonce 19 August 2016 - 11:05am |
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about flare modes by popo » 20 September 2013 - 6:53am |
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by popo 20 September 2013 - 3:51pm |
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About Flare-RPG assets by bzt » 11 June 2021 - 9:23am |
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by Danimal 15 June 2021 - 1:17pm |
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about gamma by TheArmGamer » 14 December 2013 - 11:22am |
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by dorkster 17 December 2013 - 1:27am |
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About item attributes: abs&dmg, bonus & more by NeverEnds » 21 November 2020 - 10:07pm |
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by NeverEnds 23 November 2020 - 7:26pm |
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About keyboard/gamepad control improvements by Ferk » 7 November 2012 - 4:01pm |
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by Stefan Beller 26 November 2012 - 5:40pm |
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Acquiring, synchronizing modified blend file animations by Garbeld » 5 May 2013 - 12:51pm |
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by Garbeld 7 June 2013 - 2:14pm |
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Adding enemy groups with Tiled by Stratovarius » 1 October 2012 - 11:51am |
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by Stratovarius 1 October 2012 - 2:59pm |
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Additional issues to consider adding to list by pennomi » 10 June 2011 - 12:33am |
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by Clint Bellanger 8 July 2011 - 11:44pm |
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AI by wokste » 9 April 2011 - 11:25am |
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by wokste 8 July 2011 - 11:44pm |
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