FLARE [ARCHIVED]

Topic / Topic startersort ascending Replies Last post
Normal topic Extending the alchemy system and improving the inventory
by rubberduck » 27 August 2019 - 3:53pm
3
by Ateo88
30 August 2019 - 11:17pm
Hot topic Experimenting with new scale
by Clint Bellanger » 29 August 2011 - 2:27am
22
by Charlie
8 September 2011 - 10:15am
Normal topic Expendable ~'ammunition' / limited use weapon / attack buffs. What are the options?
by WithinAmnesia » 2 October 2021 - 4:22pm
0
by WithinAmnesia
2 October 2021 - 4:25pm
Normal topic Exit from Flare project
by ryan.dansie » 19 November 2013 - 2:31pm
2
by Clint Bellanger
20 November 2013 - 10:02am
Normal topic Existing commercial games made from FLARE
by Esdeve » 27 July 2018 - 2:54pm
1
by MedicineStorm
27 July 2018 - 4:07pm
Normal topic Events types/properties
by aegir » 11 April 2013 - 10:01am
4
by Stefan Beller
15 December 2013 - 11:04am
Normal topic Event Currency
by makrohn » 12 July 2012 - 6:58pm
3
by makrohn
13 July 2012 - 7:20am
Normal topic Error with the binary
by LordW » 20 July 2012 - 5:22pm
2
by LordW
21 July 2012 - 9:58am
Normal topic Error when compiling on Code::Blocks
by Anonymous (not verified) » 26 May 2012 - 2:19pm
2
by Paul Wortmann
28 May 2012 - 5:26am
Normal topic Enhancing FLARE
by Greezywoap » 18 December 2012 - 10:19pm
11
by Greezywoap
21 December 2012 - 9:31pm
Normal topic enGVee's beast trove
by Modanung » 16 March 2023 - 10:09am
0
by Modanung
16 March 2023 - 10:09am
Normal topic Enemygroup.requires_level + Enemygroup.requires_not_level + enemygroup valuetypes work with event / Eventmanager:-)
by WithinAmnesia » 16 September 2021 - 11:28pm
1
by dorkster
17 September 2021 - 12:25pm
Normal topic Enemy Stealth
by Pur » 25 June 2013 - 10:14am
4
by Pur
26 June 2013 - 11:21am
Normal topic Empyrean level 5
by theShuhite » 13 November 2015 - 11:42pm
1
by dorkster
14 November 2015 - 8:51pm
Normal topic Empyrean campaign doesn't work!?!?
by 505 53RV3R3RR0R » 18 October 2014 - 10:20am
2
by 505 53RV3R3RR0R
19 October 2014 - 7:53am
Normal topic Editing flare engine
by Bev » 30 December 2019 - 11:49am
1
by iedSoftworks
31 December 2019 - 7:45am
Normal topic Dynamic Lighting and Fog of War
by Clint Bellanger » 17 March 2011 - 10:19am
7
by Beast
8 July 2011 - 11:44pm
Hot topic Dual Wielding animations and mechanical support:-) (Page: 1, 2)
by WithinAmnesia » 16 September 2021 - 10:15pm
55
by WithinAmnesia
13 December 2021 - 5:29am
Normal topic Drop Chance of Rare Items
by skeletonzombie » 19 February 2019 - 8:48am
5
by dorkster
10 March 2019 - 10:26am
Normal topic Downloading Empyrean?
by Lucian Astaroth » 31 December 2015 - 7:13pm
2
by Lucian Astaroth
2 January 2016 - 6:11pm
Normal topic downloaded zip flare-game-master from github incomplete
by protective1 » 31 August 2014 - 10:36am
5
by Igor Paliychuk
5 September 2014 - 6:07am
Normal topic Download Source Code
by JoeCabot116 » 19 October 2012 - 8:28am
3
by pennomi
20 October 2012 - 8:32pm
Normal topic Double Stash, Softcore and Hardcore
by Diablo IV » 13 April 2013 - 2:42pm
4
by Stefan Beller
21 April 2013 - 1:52pm
Normal topic Dont know how to aim missle based weapons
by Anonymous (not verified) » 10 March 2011 - 7:18pm
1
by Clint Bellanger
8 July 2011 - 11:44pm
Normal topic Does flare meet my requirements?
by JvJ » 29 January 2013 - 5:27pm
7
by Stefan Beller
1 February 2013 - 1:01pm
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