Hello ,
I'm creating a new mod for FLARE where all the assets are in orthograpghic orientation (like in polymorphable).
So I'm stuck.
After hours of tinkering with the avatar animation in flare-game (trying to replace it with prototype animation definitions) I still cannot get the main character animated. I've even tried porting polymorphable to lastest flare (taken from git - july 15) - all I get is floating hair.
The hero has three layers of animation and 6 frames of animation for each direction.
Is it possible to use the prototyping animation defintions (as in here) for the avatar?
Is hero_layers and the naimation definitions the only way to configure the avatar animation?
Any help is very much apreciated.
Umm anybody :(