Hi,
I was wondering if anyone had put any thought into this - having a difficulty setting in the config screen that scales stats (damage, HP) dealt out and received in game, in order to make the game easier or harder?
I haven't considered an official difficulty setting yet. It can be (relatively) easily done now with a mod that buffs all creatures.
OK thanks! I might dig around the code and see if I can contribute something...and look at a mod as well.
I found the game quite difficult initially, which is good because it made it more challenging....however would be nice to scale it.