Events types/properties

Events types/properties

Hi all,

Could you, please, write a short reference doc about event types / properties ( on_load, run_once, msg, on_clear ...).

For example I try to display a msg on the hud each time the character walk on a square ( let's say, display graveyards epitaph when the character stand in front of the grave).

If I put "run_once" the msg is of course displayed only once.

If I put "run_always" the msg is displayed many times while the character stand in the square.

But browsing the source code I didn't find any event type such as "on_enter".

Any clue ?