Hi,
what a surprise to read this after all the efforts i made to play with the noname mod :
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Igor Paliychukjoined 2 years 9 months agoThursday, November 6, 2014 - 05:23
Hi.
it doesn't work because there were a lot of changes to game engine. So game data became outdated. The only fully working mod is flare-game which should be run on engine-master. Also I have updated new-game-mod so it can be run on engine-master, but there still may be some issues.(I have discovered one issue which will be fixed soon on engine side) You can try new-game-mod on engine master and play with it. If you discover any issues(visual or reported in game log) please report them.
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You have updated the noname mod to be played ONLY with the flare engine v10???
And those who have not the unreleased flare engine v10???
Oh yes im stupid i can download it and compil it.... =/
I must compil it???
I DONT KNOW HOW TO COMPIL and im pretty sure that my pc cant do it.
Does all ppl who want to play Flare must to know how to compil?
Is Flare a toy ONLY for dev????
So if im not dev or if im dont know how to compile, change, cheat... i cant play flare?
What is this f***** game politics?
Because im a stupid dumbass i read the flare's forum and i found some links about a wiki(flare vs0.13) giving good explanations about the power tree and lot of others things, and that help me to understand what the warcry give and what a debuff is. For me the warcry was just a cry i didnt even noticed that he remove the curse from ennemies. So i used it after a battle, now i use it before a battle =)
i found some links to the flare v0.13 but where are the historic file for Flare?
If i want to download the v0.15 for windows where i can find the flare files?
I can play flare 0.15 on ubuntu 1204, and i can play 0.13 and 0.19 on win xp.
where i can find the .exe for Flare 0.14 and 0.15 and 0.16 and 0.17 and 0.18??
Why im asking that? because there is a cliff between the v0.13 and the 0.19, ok there is the same map but the game is just totally different, other powers tree, some power are no more existing (stop time in v015 no more in v019), so for me these vs are just different game and not just different vs.
So i play the diff vs waiting the latest Flare with the empyrean campain =D
I tried to made a mod but ...=/
And there is someone who made lot of efforts and waste lot of time to made a mode playable and the mod is not playable because someone else updated it.
If i well understand, to be played with and unrelease vs of Flare...
But if i want to play the noname mod with the release vs of Flare...
someone said : YOU CANT
Right, i dont know how to compil, but i will try to understand this :
There is a Flare engine who worked well, the v0.19.
a mod existint for the v0.19 but its been erased and replaced by a vs who worked with the new engine, because there is lot of change in the new engine, and those who want to try the noname mod cant try it with the existing and playable engine but must download and compil and new engine who will be released for the new game the empyrean campain, not yet finished and not close to be finished.
Why i will try to download something not finished to play with not finished contents?
ofc i will have access to the current map that i can find in flare 0.19, but i dont care i want to play Flare and its all.
My mage is already lv12 coz i tried to find this stupid plate armor, but i start to be bored to do and doing always the same maps, and even the boss dont scratch me, now i have gave it the lower items to enjoy the game a bit more.
So M. Igor Paliychuk can you put back the noname mod to be played with the flare v0.19??PLEASE
All is said?? No
I wanted to say :
Tyvm for Flare its just awesome =D, im waiting the empyrean campain....sh*t i cant wait XD
Until this i will try to play something else =/ coz i cant use the existing mod, its must be awesome too, but i cant try it ='(
ty for all your efforts for this awesome game.
I do not understand the issue you are having. Are you trying to play FLARE? What operating system are you on?
hi,
ty for your answer.
Sorry, i will try to make it clearer.
Im on win xp, i use to play flare vs0.19 and flare vs0.13, coz they are the only .exe for flare that i found.
I want to play the noname mod in flare vs0.19.
There was the files before but someone updated them and now to play noname mod we need flare new engine, its vs1.0
But my pb is i cant compile it, coz my pc is too old, worse i dont know how to compile, even some hours ago i tried to find visual studio C++ to download it to try to compil but there is nothing about, i just found the library that i have installed, but its not the soft to build.
I can use ubuntu 12.04 (i cant use 14.04), on it i have flare 0.15 downloaded from synaptic. I tried to compil flare 0.19 but ubuntu 12.04 dont take the library to build flare 0.19.
So if its possible to get the new engine (flare1.0) in .exe to play the noname mod on win xp.
or
to get the noname mod playable with flare 0.19. Because at this moment the noname mod are only playable with the lastest Flare engine (v1.0).
Its seems that the problems its the same with Laurelia polymorphable citizen, i found on sourceforge an .exe to play on win xp using the flare engine0.19 or 0.18, but if i want to play the new map i need the latest flare engine.
ty
Ok, now I understand. Unfortunately I don't know much about the noname mod so I can't help you there. But I don't believe it is a politics things, nobody blames you for not being able to compile the program (I hope).
Hi. I will try to give you the answers you need.
1. Looks like we really have no builds for previous flare versions. But every version is tagged in github repo, so if you need some version between 0.14 and 0.19 you can build it from source by version tag.
2. Looks like we really do not have changelog for each version, I guess it would be nice to have such, I will promote this to other devs.
3. I guess not having builds of previous versions is because flare was in heavy development stage all the time, and there were a lot of new features from release to release that were changing all the time. We plan to release v1.0 soon which will be the first major flare release, and will not change heavily in future. All existing game mods will be supported by v 1.0
4. Noname mod was never released and it's still not finished, that's why no one has ever attached it to any of flare releases. Currently it is in sync with flare master, which will become v1.0 soon.
5. Until v1.0 is released, flare will be "game for devs" as you called it. If you do not want to build it, use v0.19. We never bothered ourselves to setup buildserver for each build and save snapshots, there was no need and no one asked for it.
6. I can add 0.19 tag to noname repo, so you can get game version, which was compatible with engine v0.19. But you will not have all new cool features in the game, which are present in master. Better mail me (see email in github account) and I can build windows version of latest engine for you. Or wait v1.0 release, I hope it will be released soon
Sorry if I have missed something in your posts, it was too much text to read it all :)
Ty very much for your answer =D
I will mail you.
Please find attached the map i have done from your works.
On River road all events and objects works well in flare 019.
But unfortunatly, like the desert map and desert2 map, the snow village doesnt work, i see the minimap but the map is black, there are some events on and i can run on it, i see my char.
I can join the azylum from the goblin cave thanks to the minimap, i can go on the desert2 map to go on wimwold map. Azilum and wimwold works well, but desert map are black.
I have created a portal in the goblin cave to go on the river encampment. I have linked the Fern valley to the White wind. And linked the Ydrakka pass to the snow village (but my map is black). Like that i have made a loop and i can go whereever i want from fantazycore to noname mod.
I worked on Tiled 0.91 coz the latest Tiled doesnt work on my pc.
But all events doesnt work or work well, or are freeze or ennemies running everywhere without attacking the hero. So i will try your version.
Ty =D
river_road.png 2.3 Mb [5 download(s)]
river_road diff.png 2.7 Mb [4 download(s)]
snow town orig.png 7.4 Mb [2 download(s)]
snow_village diff.png 8.7 Mb [7 download(s)]
At first look, noname mod wasn't in working state when engine v0.19 was released. It was outdated, and all updates were made to make it work in master, not with v0.19. So imho it doesn't worth the effort to get working noname mod for v0.19.
About maps... Do you want me to fix them for engine-master usage? If so then email me tmx files, and I will send you engine exe and fixed maps.
Ok ty =), its not a problem, i try to see how all works, and its seems a lot need to be done before its works for flare 0.19.
About maps...sorry i didnt understand what you want.
If i well understood, i will send you the tmx for the desert map, and the snowvillage map (those who are black in the game)
Ty
We have executables for 0.16 - 0.18 versions here http://www.indiedb.com/games/flare/downloads
Hello Rem. I have Windows game version of master, which should work for you. Email me and I will give you the link
Do you get the new mod you want?
Can you give me a copy?
I'm about to die of boredom.
My email 651443299@qq.com
We wait for SDL2.0.4 release (about 5 bugs left to fix) and will post new engine build on official site.