FLARE, Polymorphable, and XCode

FLARE, Polymorphable, and XCode

makrohn's picture

So I've been doing all of my polymorphable development in Ubuntu (on a dedicated box at work, or on a VM on a Mac host at home).  I want to build a polymorphable.app for my brother to test (he's using Lion), but XCode is thwarting me left and right.

I know I have all of the SDL_image/ttf/mixer in my /Library/Frameworks, and I added the SDLmain.h and SDLmain.m files to my XCode project (just cloned from the polymorphable repo).  I am ready to beat my computer up, though - XCode keeps giving me architecture errors and sourcode.c.h not found errors.  I tried following the steps here, but sometimes they weren't clear or seemed outdated.  http://www.meandmark.com/sdlopenglpart2.html

Any help would be appreciated.  I'd love an .xcodeproj from FLARE to study, or I'll supply whatever screenshots you want.  I'd be even more indebted if you could just throw a polymorphable.app my way.

Thanks for anything!