Game Concept: Lotto Winner

Game Concept: Lotto Winner

Clint Bellanger's picture

Silly game idea I had a few weeks ago.

Imagine a game where you start by winning the Lotto. You have to manage your Money and Happiness against random encounters.

It could be simple and turn-based. Each turn is a random encounter.

Example random encounters:

  • IRS letter says you owe taxes! (cheaper if you already bought an Accountant!)
  • Distant family member wants money! (you can turn him down, but...)
  • Distant family member wants revenge! (hope you already bought a Bodyguard! or...)
  • Distant family member wants to sue! (settle out of court? or hire a Lawyer?)
  • Charity worker wants money! (could give good Happiness; is it worth the money?)
  • Commercial for a Sports Car! (hope you're not addicted to Cars)
  • Throw a drug party? (high happiness, high addiction, chance of cops next turn, etc)
  • Shopping day to store X! (Accept for happiness, Reject for tiny happiness penalty or to avoid addiciton)
  • Investment opportunity! (possible payoff later)
  • Cheesy Local Lawyer Commercial! (he's expensive, but it might help later)
  • Marriage suitor! (Expensive! High happiness! If you have a Lawyer, you can sign a prenup)

Buying items temporarily raises your Happiness meter. But if you buy the same item too many times you get Addicted, and you now auto-buy that item at every opportunity.

Most encounters you at least get to Accept/Reject. Some will have different options if you've hired help (e.g. Lawyer, Accountant, Bodyguard).

If your happiness reaches 0, game over.If your money reaches 0, game over.