[Godot 3.5] LPC Character Spritesheet Plugin - now in Asset Library
[Godot 3.5] LPC Character Spritesheet Plugin - now in Asset Library
Monday, February 27, 2023 - 16:43
The LPC Character Spritesheet Plugin
allows you to import character spritesheets made with the Universal LPC Spritesheet Generator into Godot (3.5) and provides a class to access the layers and play all the nice animations.
Why use the Plugin?
- You can import the sheet directly from the Web Generator (via clipboard)
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- Saved in a blueprint you can see the layers, keep track of credits and even re-open it on Web to make changes.
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- The layers are kept seperate, which allows to modify them at runtime
- With this you can add/remove/highlight/outline/tint/modulate individual layers to create effects
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- Find out more on the Github
Feel free to provide any feedback for improvements or feature requests
Best Regards,
Dr. Jamgo
This is really cool. i did not anticipate anything like this when a JSON import/export feature was requested for the LPC spriteheet generator. Thanks for showing me what could be done with it!
https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-Generator
Bookmarking. Could be neat to add in support for the new animation frames as well.
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