$12256 / $11500
Hi,
I'm creating some art with 3ds max (too stupid for blender :( ).
If I understand it right, you just need renders of the mesh. The armor and pants are my work:
http://im.bilderkiste.org/1132742751807/sleeper2.jpg
How I find out, what pictures of models you need?
We definitely would like the whole mesh, if possible. :)
If there's something giving the impression that we just want renders, let me know and I'll fix it.
Thanks!
Bart
Rendering armor for Flare isn't an easy process.
The current armors are here: http://opengameart.org/content/isometric-hero-and-heroine
A very high level overview:
You'd want to take the empty base human body and put your armor/clothes onto that mesh. Depending on the model, you might parent parts to certain bones; or you might add the armature's vertex groups to your mesh. Test by making sure the armor deforms well in all animations/directions.
Then you'd use the included script to render all the frames in 8 directions.
Then you'd combine the individual frames into one sprite sheet.
If you decide to actually give this a try, feel free to email me when you get stuck.
Oh jeez, I should have looked at what forum I was on before I replied. Sorry Clint, didn't mean to stop on your toes there. :)
By the way, I do really like the look of that armor. Great work!