Need help / critiques with my 2D character Art

Need help / critiques with my 2D character Art

overcrafted's picture

Hey opengameart community :D

i was trying to draw a futuristic police character for platformer games. Now i finished it up to 60% i would say. But i encountered several design problems.

And it would be nice if the community could help me out and give me some feedback. Im too afraid of going to the wrong direction and the character looks bad at the end when its finished....

First: what color is the best? Keep in mind that this should be a Police Officer. ( i thought of blue, white,black,silver and white)

Second: If there is too much detail, what would you remove? e.g pipes on body armor or the round circle on the right hand

Third: i want him to have a jetpack, but how much cool is this or how much sense does it make on a police men. (look picture)

And last , would you go for more classic way of police men e.g bulletproof or like i did with the chest armor instead of bulletproof? (look picture)

Anything else you like / dislike just tell. An overall feedback is also welcome ;D

 

thanks

 

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