Orange Engine updates for Jan. 19

Orange Engine updates for Jan. 19

bart's picture
  • The editor for the windows build is now compiled correctly, so it should actually run. :)
  • I've made a lot of progress on the battle system.  It still looks terrible, but attacks animations work (I'm using some placeholder animations for now -- I'll be adding real ones in soon).
  • I updated the forest tileset with a fixed version.
  • UPDATE: The windows build has serious memory leaks, about 5 megabytes per second on my machine.  I haven't had any luck tracking them down just yet, but in general it's a higher priority for me to continue working on the linux code.  I would love some help if someone who is better with windows would be willing to look into the memory leak.

Download the windows build here:

http://opengameart.org/content/orange-engine-pre-alpha-for-windows

Watch the latest demo video here:

http://www.youtube.com/watch?v=i7r7vRBua9I