Problems with new tileset [SOLVED]

Problems with new tileset [SOLVED]

 

 

Hi

I tried to create a new game using flare as engine with new tilesets as mod. I know how to create/modify maps with existings tilesets, but I am not able to use my own tileset.

I did following steps:

1) I created a new tileset (orthogonal like polymorphable) and copied it into tileset-folder.

2) I created a tilesetdefenition like described at https://github.com/clintbellanger/flare/wiki/Tile-Set-Definitions for this tileset in tilesetdef-folder

3) I created a testmap with tiled, using this new tileset and placed the map.txt file into the map-folder.

4) I modified the teleport-event of spwn.txt map to start a new game at my created testmap.

5) I built the game with g++ on Ubuntu with the command:
g++ -I /usr/include/SDL src/*.c src/*.cpp -o polymorphable -lSDL -lSDL_image -lSDL_mixer -lSDL_ttf

I expected to find myself at my testmap, but the game crashed.