Request for rendering textures to support dynamic lights

Request for rendering textures to support dynamic lights

Hello. I'm one of lead Flare developers and want to ask for help from artists, that work with Blender. To add dynamic lights to Flare engine, we need 3 different types of textures, that should be rendered in Blender using already available Blender textures.

So we need 

1. Diffuse texture

2. Ambient occlusion texture

3. Normal texture

For the beginning, let's have these for one of tilesets, and one of enemies (and for avatar). Having these will help in testing and polishing engine part.

 

Thanks a lot for help and leave your questions here, I will try to answer them if possible.