Standard minimal keyset?

Standard minimal keyset?

Hey!

I don't need a lot of keys/buttons in my game, so I was wondering if there is a standard set of keys that open source projects tend to use. The arrow keys seem pretty much universal for movement. But for things like firing, boosting, switching weapons, it is different in most of the FOSS games I have played.

I seek a control set that is not necessarily intuitive, but is easily discoverable, like the old NES games where there were only 4 buttons and a D-pad.

caret7