The LPC Approaches

The LPC Approaches

pennomi's picture

Hello Flare devs and fans!

Towards the beginning of the month I added orthogonal tile support for Flare so we could build a Flare-based game for the Liberated Pixel Cup. I could probably make a game alone, but seriously, where's the fun in that?

We've still got a week before the official coding portion of the contest starts, but I think now would be a good time to do some brainstorming and talking about what we'd like to do. Post here if you're interested in helping out and/or have great ideas for what kind of game we should make.

Tentative schedule for making the game:

Week 1: Core data (enemies, powers, items, reskinning UI, etc.)

Week 2 - 3: Mapmaking (It's likely I'll finally get around to making a tutorial on this if others are interested in participating)

Week 4: Quests + NPCs

Last few days: Polish and Balancing (maybe translations)

For ideas, I had a few thoughts:

  • Robin Hood game. There's a great archer made by Wulax that could be an awesome hero.
  • Some sort of shapeshifting game. Like Zelda, where you have to get an item that enables you to get to the next dungeon. Think "I can't get across this chasm until I get a ring that changes me into a bat."

Anyone interested?