What is the different between Tutorial, Framework, Template and Toolkit?

What is the different between Tutorial, Framework, Template and Toolkit?

I am the newbie in study how to make a game. The main reason actually because I can't find anyone sell the game which have the gameplay as same as I want ( of course. --'). That is why I'm trying to creat my dream game myself. It is the game which combine of 2.5d Turn Base Strategy ( Fire Emblem) and 2.5d Beat Em Up. Because I'm not try to made commercial game, I wonder if the Unity's or Unreal Engine's Asset Store exist any add-on which as same as RPG Maker ( include basic gameplay of Beat Em Up or Turn Based Strategy game. We just need to re-skin the objects with our new skins, have some minor change of gameplay, and run the game)??? 

 

Because I'm the newbie, still very many Game Develop's words which is strange to me. I don't really understand what is it meaning. Although I tried to search on google about these words ( three months until now), but the more I read, the more I don't understand it. So, hope everyone can explain to me: What is the different between Tutorial, Framework, Template and Toolkit?

Tutorial:

I understand it is the book or post or series of Youtube's clip which teach us how to code and make a game???

 

Template:

https://www.unrealengine.com/marketplace/en-US/product/paper-2d-tile-replacer-and-sidescroller-template

Framework:

https://assetstore.unity.com/packages/templates/systems/turn-based-strategy-framework-50282

Toolkit:

https://assetstore.unity.com/packages/templates/systems/turn-based-toolkit-3-tbtk-3-138465

 

Between these four thing, which one is similar to which I want? ( include basic gameplay of Beat Em Up or Turn Based Strategy game. We just need to re-skin the objects with our new skins, have some minor change of gameplay, and run the game)????

 

Thank you for help. Everyone. ^^"