16x16 and animated lava tile (45 frames)
16x16 and animated lava tile (45 frames)
Friday, August 15, 2014 - 19:07
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It was designed to run at 10 frames per second.
I chose 45 frames to last about 5 seconds.
*edit added an additional "seamless" animation that is 32x32
Copyright/Attribution Notice:
Use however you like ☺
File(s):
![image/png lava_spr_strip45.png](/modules/file/icons/image-x-generic.png)
![application/zip Lava.zip](/modules/file/icons/package-x-generic.png)
![application/zip 32x32 Lava Tiles.zip](/modules/file/icons/package-x-generic.png)
Comments
It doesn't tile very well though. Only a couple of the frames in the animation actually tile seamlessly. There's quite an obvious square for the rest.
I also would like to see a better tiling animation. Something just doesn't look right, and thus it can't be used.
^
Hello, i used your sprite on my first game ever, thank you very much for the great work. Don't worry i give you all credit on my credits section.
My game: https://play.google.com/store/apps/details?id=com.MiguelChaparra.LostIn
If i have done something wrong contact me :)