i made some vegetation assets, some trees, some mushrooms, a branch, a bush and a cut treetrunk
all textures are self made, using my own resources, i also used texture paint for better results (for example for the mushrooms)
they are not really low-poly, more mid-poly, but i included LOD models
the trees, the bush and the branch are made with the sapling addon.
here the tris count, with LOD variants
branch: 440 / 206 / 126
tree (no leaves, like a tree in winter): 720 / 462 /227
tree(leaves, created by sapling addon): 880 / 525 / 321
tree(leaves, manually placed): 726 / 476 / 278
cut trunk: 350 / 159 / 88
bush: 424 / 290 / 153
mushrooms 1 - 3: 226 -250 / 130 - 142 / 52
mushrooms 4 - 5: 82 / 38
Comments
These have LOD!
I made some red spotted mushroom textures also, and used it in the nature kit in my game.
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.
I included a lowres version of this in my Classic64 asset pack, and I did give you credit! Check it out :) https://craigsnedeker.itch.io/classic64-asset-library