Low-poly female mesh (unrigged)
Low-poly female mesh (unrigged)
This is mostly so Julius can take a closer look at the mesh. I'm planning to update this further, probably do a higher-poly version, rig it, unwrap it, etc. Hands and feet aren't very good just yet.
File(s):

Comments
Hmm, zBrush exported edge loop topology really isn't all that good as expected