Asset list ---------- This is a list of all base assets packaged for Liberated Pixel Cup. .. _assets-character-base: Characters and base =================== .. asset:: ../sprites/female_walkcycle.png :name: female character template / walkcycle .. asset:: ../sprites/female_hurt.png :name: female hurt animation .. asset:: ../sprites/female_slash.png :name: female slash animation .. asset:: ../sprites/female_spellcast.png :name: female spellcasting animation .. asset:: ../sprites/male_walkcycle.png :name: male character template / walkcycle .. asset:: ../sprites/male_hurt.png :name: male hurt animation .. asset:: ../sprites/male_slash.png :name: male slash animation .. asset:: ../sprites/male_spellcast.png :name: male spellcasting animation .. asset:: ../sprites/princess.png :name: "princess" example character Also comes with a `source XCF file <_static/sprites/princess.xcf>`_. .. asset:: ../sprites/hairfemale.png :name: female hair examples `source XCF file <_static/sprites/hairfemale.xcf>`_ .. asset:: ../sprites/hairmale.png :name: male hair examples `source XCF file <_static/sprites/hairmale.xcf>`_ .. asset:: ../sprites/male_pants.png :name: male pants (should be layerable over walkcycle) .. asset:: ../sprites/male_slash_pants.png :name: male pants, slashing (should be layerable over slash spritesheet) .. asset:: ../sprites/male_spellcast_pants.png :name: male pants, spellcasting (should be layerable over spellcast spritesheet) .. asset:: ../sprites/male_hurt_pants.png :name: male pants, character hurt (should be layerable over hurt spritesheet) .. asset:: ../sprites/soldier.png :name: "soldier" example character .. asset:: ../sprites/soldier_altcolor.png :name: "soldier" example character, alternate color Outdoors ======== .. asset:: ../sprites/bridges.png :name: bridges .. asset:: ../sprites/dirt.png :name: dirt .. asset:: ../sprites/dirt2.png :name: dirt 2 .. asset:: ../sprites/grass.png :name: grass .. asset:: ../sprites/grassalt.png :name: grass (alternate) .. asset:: ../sprites/hole.png :name: hole .. asset:: ../sprites/holek.png :name: hole, black .. asset:: ../sprites/holemid.png :name: hole, mid lightness .. asset:: ../sprites/house.png :name: house tiles (external) .. asset:: ../sprites/mountains.png :name: mountains, cliffs, walls, and slopes .. asset:: ../sprites/signs.png :name: signs .. asset:: ../sprites/rock.png :name: rocks .. asset:: ../sprites/treetop.png :name: tree tops .. asset:: ../sprites/trunk.png :name: trunks .. asset:: ../sprites/waterfall.png :name: waterfall .. asset:: ../sprites/watergrass.png :name: water and grass .. asset:: ../sprites/water.png :name: water Building indoors ================ .. asset:: ../sprites/inside.png :name: house tiles (internal) .. asset:: ../sprites/cabinets.png :name: cabinets .. asset:: ../sprites/country.png :name: country furniture .. asset:: ../sprites/kitchen.png :name: kitchen .. asset:: ../sprites/stairs.png :name: house stairs .. asset:: ../sprites/victoria.png :name: victorian furniture and decoration Sewer / Dungeon =============== .. asset:: ../sprites/dungeon.png :name: dungeon tiles .. asset:: ../sprites/brackish.png :name: brackish water .. asset:: ../sprites/cement.png :name: cement .. asset:: ../sprites/cementstair.png :name: cement stairs Lava ==== .. asset:: ../sprites/lava.png :name: lava .. asset:: ../sprites/lavarock.png :name: lava rock Objects ======= .. asset:: ../sprites/barrel.png :name: barrels .. asset:: ../sprites/buckets.png :name: buckets .. asset:: ../sprites/chests.png :name: chests .. asset:: ../sprites/cup.png :name: the Liberated Pixel Cup Creatures ========= .. asset:: ../sprites/bat.png :name: bat .. asset:: ../sprites/bee.png :name: bee .. asset:: ../sprites/eyeball.png :name: floating eyeball .. asset:: ../sprites/ghost.png :name: ghost .. asset:: ../sprites/pumpking.png :name: pumpking .. asset:: ../sprites/slime.png :name: slime .. asset:: ../sprites/small_worm.png :name: small worm .. asset:: ../sprites/big_worm.png :name: big worm .. asset:: ../sprites/snake.png :name: snake .. asset:: ../sprites/man_eater_flower.png :name: man eater flower Castle ====== *Note: we love these castle tiles, but note that they're a bit trickier to view as examples... some of them look like they have perspective lines, but that's actually a reflection of more complex geometry in the building. In general, it's better and easier to stick to simpler geometry that won't give this kind of illusion.* .. asset:: ../sprites/castlewalls.png :name: Castle (interior) .. asset:: ../sprites/castlefloors.png :name: Castle floors (interior) .. asset:: ../sprites/castle_outside.png :name: Castle (exterior) .. asset:: ../sprites/castlefloors_outside.png :name: Castle floors (exterior) .. asset:: ../sprites/castle_lightsources.png :name: Castle light sources Misc ==== .. asset:: ../sprites/frame.gif :name: LPC homepage frame .. asset:: ../sprites/lpc_home_cup.gif :name: LPC homepage artwork .. asset:: ../sprites/shadow.png :name: shadows