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Thursday, March 6, 2014 - 12:14

My proposal is a top-down 2d racing game with procedurally generated tracks.

The object would be to either win the race or destroy all of the other cars on the track, and then use experience points to purchase upgrades (top speed, acceleration, traction, armor, shields, weapon types, etc).

From the art side, the track itself would be done with vectors, so it wouldn't require special pixel art for each possible corner, etc, although we'd need details like trees, obstacles, etc.  There would be multiple cars, but they would only require one single frame apiece and just be rotated.  All told, I don't think it would require all that much in the way of pixel art.

Wednesday, March 5, 2014 - 20:07

I'd be willing, but I can't enter the contest officially (conflict of interest and all), so my entry will be unofficial.  In the unlikely event that you don't get any other offers and you don't mind not being eligible to win, I'd be up for teaming up. :)

Wednesday, March 5, 2014 - 18:22

There's no harm in it, but the point he's making is that if you release something under CC0, it's automatically usable under all the other licenses, since CC0 is essentially public domain.  Usually we bring this up just to make sure that people understand the implications of CC0.  It sounds like you're alreay clear about that stuff, though, so we're all good.

Nice sprite, btw. :)

Wednesday, March 5, 2014 - 12:55

Team entries are fine.

Monday, March 3, 2014 - 23:00

Programmers will probably want to check out the PCG Wiki for a wealth of info about procedural content generation:

http://pcg.wikidot.com/

Thursday, February 27, 2014 - 13:57

@Guarav

How did I not know that that exists?

Thursday, February 27, 2014 - 13:56

These are awesome :)

Tuesday, February 25, 2014 - 19:14

This is some really nice stuff. :)

Tuesday, February 25, 2014 - 16:42

So, funny story.

Until about a week ago, we had a download counter, but it was one of several things that was causing a massive performance issue.  It pretty much needs to be rewritten from scratch.  It'll be back again some time in the coming weeks.  In the meantime, I'm sorry for the inconvenience.

Bart

 

Sunday, February 23, 2014 - 12:30

Sounds good to me.  I had considered making it something that anyone can do if they earn enough reputation, but it's probably best to keep it to a small group so that we can be consistent.

 

 

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