I haven't read the whole thread, (it's really long) so please don't correct me if I'm being repetitive. I am only 14 and have been programming in C#, Javascript, Python, HTML,(if that counts) and CSS for about a year now. I just wanted to say, it's not as hard as it looks. That is if you have enough passion for it. In about 3 months of programming, I started to use Unity, which is a game engine that does most of the gruesome work like rendering, networking, and importing that would have to be done manually otherwise. In about 4 months from when I originally started programming and 1 month since starting with Unity, I published my first 2D app. Since then I have also published a 3D app too. I said all that to say that programming isn't as bad as it seems. It doesn't take a genius to do it. I am only 14 and I find it fun. So if I were you, I would choose Unity. AKA Unity3D.
Does this paint a good picture of the overal process?
Haha, very punny. Yeah, thanks a ton. I never really learned how to texture. And even when I thought I did, apparently I didn't. So thanks for the help.
I've been looking at some of your models, and the texturing is generaly superior to others. So I was wondering, what program, or method do you use to create these ornate textures.
I haven't read the whole thread, (it's really long) so please don't correct me if I'm being repetitive. I am only 14 and have been programming in C#, Javascript, Python, HTML,(if that counts) and CSS for about a year now. I just wanted to say, it's not as hard as it looks. That is if you have enough passion for it. In about 3 months of programming, I started to use Unity, which is a game engine that does most of the gruesome work like rendering, networking, and importing that would have to be done manually otherwise. In about 4 months from when I originally started programming and 1 month since starting with Unity, I published my first 2D app. Since then I have also published a 3D app too. I said all that to say that programming isn't as bad as it seems. It doesn't take a genius to do it. I am only 14 and I find it fun. So if I were you, I would choose Unity. AKA Unity3D.
I love it! Perfect!
Does this paint a good picture of the overal process?
Haha, very punny. Yeah, thanks a ton. I never really learned how to texture. And even when I thought I did, apparently I didn't. So thanks for the help.
I've been looking at some of your models, and the texturing is generaly superior to others. So I was wondering, what program, or method do you use to create these ornate textures.
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