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Friday, February 11, 2011 - 09:27

While I understand this may at first seem like a betrayal of the open source mentality, I personally don't see anything at all wrong with paying people to create high-quality open source content. It raises the standards of open source content across the board, and as long as it's licensed under an open source license, who cares whether or not the creator was paid to make that content? The one requesting the content gets what they want, the creator is rewarded for his efforts, and the level of available FOSS content increases. Seems like a win-win-win scenario to me. :)

Wednesday, January 12, 2011 - 10:46

Thanks! I made them using my standard equipment (a.k.a. my camcorder on the 'voice recording' setting), a clothes hanger, and several sticks of wood of various shapes and lengths. Then I just edited them into shape in Logic Express.

Thing is, you have to swing the object (wood, hanger, whatever), at the right angle, or else all you'll get is that 'krrr' sound of wind hitting the microphone, even if you have a wind noise control option on your equipment (like I do). Generally I find it's best to swing the object at a 90 degree angle to the recording equipment, but it really depends on the equipment you use.

Here's a diagram of what I mean. My camcorder has a flip-out screen that has the microphone on the back. I'll lay the camera on it's side and swing the object above the screen, like so:

--->--->swing object --->--->

O
O
#
# <-- microphone
#
O
O
XXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXX <--camcorder body
XXXXXXXXXXXXXXXXX

Hope that helps! =)

Monday, January 10, 2011 - 08:28

Excellent! It perfectly resembles my mental concept of what a pirate should look like. Very impressive! =)

Sunday, January 2, 2011 - 23:03

I'd like to confirm that Warzone 2100 is available for OS X. :)

Wesnoth and Summoning Wars both rock. Glest is awsome too, but from a moddabiloty point we 2D/non 3D artists suffer somewhat due to our lack of modelling skills. 3D modelling is something I'm still figuring out...

Friday, December 31, 2010 - 19:44

However, this might serve to draw away people who would potentially contribute to OGA or specific open-source games. I'm not saying this would necessary happen, or that it would happen on a noticeable scale, but it's something to think about.

Personally, I don't see the need for a commercial jobs forum. It just doesn't fit in with the mission of OGA, and there are numerous other places one can post/acquire commercial jobs.

Thursday, December 30, 2010 - 14:55

Just adding my words of praise to the growing pile thereof. ;) No seriously, this is totally an awesome GUI, and it looks very professional.

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