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Thursday, July 5, 2012 - 20:14

haha nice,

your game seems to be going along well (I can't wait to try it). You are lucky that you have 7 people working on it. Good luck with winning the competition.

Thursday, July 5, 2012 - 20:10

@jurkan: Yes I did work on it before the coding phase but I did not have much time then and I was working on the map editor half the time. Now the only thing I need for the map editor is to be able to place devices such as collisions, monster spawners etc.

Progress report:

- I made it so that you can go behind things such as logpiles and barrels

- Now he does an attack animation when you press space depending on what weapon we is using at the time

- Saving and loading different layers of tiles now works in the map editor

- Fixed staff animation (it was too far up)

TO DO:

- make monsters collide with the character

- make monsters take damage when you attack them

- make a large map

- make scenes easier to create

etc.

There is a much longer to do list but I will stop it there. Hopefully testing will be up soon.

Friday, June 29, 2012 - 16:43

My game is in html canvas. Im going to have it so you can choose your skincolor and haircolor. I think switching the colors in canvas is fairly simple.

One thing I would recomend is once a player picks some colors then the game can save a png file with the colorization that they chose so that you dont have to change it every frame of your game.

Friday, June 29, 2012 - 16:04

Thank you C.Nilsson it looks great

Friday, June 29, 2012 - 14:59

2 requests before the art contest ends. An old tree with branches but no leaves and a gravestone. 

I wish there were more things such as obstacles or buildings to populate the game world

Thursday, June 28, 2012 - 21:04

Oh my god, thank you wulax. Good luck in the art competition :D I know you will get 1st or second.

 

EDIT: may I ask where in the folders can you find the dark skinned character?

Thursday, June 28, 2012 - 11:32

@daneeklu: great improvement. those tools look awesome.

 

@wulax: how do you make those animations so fast? it usually takes me a long time. (well I guess that might be because I am not an artist or pixel artist lol).

 

@Bertram: I think you add them here http://lpc.opengameart.org/node/add/lpc-art-entry . I have been too lazy to put my stuff on but hopefully I will do it today (hopefully it won't take long cause I did not make much stuff ಠ_ಠ ugh)

Tuesday, June 26, 2012 - 11:03

@Melior: I made a staff

Saturday, June 23, 2012 - 21:25

OK, I have gotten Imagemagick working. here's my pirate animated:

And I made a staff for the casting animation:

now I will make slashing for the pirate, walking with the staff, different staves (fire, water, earth etc.) and more...

Wednesday, June 20, 2012 - 20:33

Thanks daneeklu, I dont post xcf cause I make my stuff in pixelmator

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