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Friday, March 8, 2013 - 05:58

Steampunk airships would be awesome.

Tuesday, February 26, 2013 - 02:39

Treat the boxes as if they're pixels and scale with a pixel scaling algorithm like hq4x.  Simple configurations could have interesting curves and angles that way, while keeping the construction simple.

Example:

  

 

 

 

 

From here, you could apply more effects, like making certain colors leave glowy trails, texture mapping, outline, etc.

 

Saturday, September 29, 2012 - 09:21

Looks good.

Suggestions:

* Give the menus, HUD, mission objective indicator, etc should have a more consistant style and color scheme.  You might even work in some kind of interplanetary organization logo or something.

* The ship seems way too fast to me.  I think slowing it down will allow you to focus on strategy in how to make the most of your weapons and resources in battle (i.e. less TIE fighter, more Enterprise).

* Cloaked/hidden enemy ships, and a scanner sweep ability (with a cooldown?) for detecting them.  It could be a temporary revealing in a radius, cone, or maybe even a launched probe.

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