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Friday, March 8, 2013 - 05:58

Steampunk airships would be awesome.

Tuesday, February 26, 2013 - 02:39

Treat the boxes as if they're pixels and scale with a pixel scaling algorithm like hq4x.  Simple configurations could have interesting curves and angles that way, while keeping the construction simple.







From here, you could apply more effects, like making certain colors leave glowy trails, texture mapping, outline, etc.


Saturday, September 29, 2012 - 09:21

Looks good.


* Give the menus, HUD, mission objective indicator, etc should have a more consistant style and color scheme.  You might even work in some kind of interplanetary organization logo or something.

* The ship seems way too fast to me.  I think slowing it down will allow you to focus on strategy in how to make the most of your weapons and resources in battle (i.e. less TIE fighter, more Enterprise).

* Cloaked/hidden enemy ships, and a scanner sweep ability (with a cooldown?) for detecting them.  It could be a temporary revealing in a radius, cone, or maybe even a launched probe.